Ur'thozz

A powerful adult male shadow dragon. Who is affiliated with the shadow network.

Base Stats
ur'thozz mature adult shadow dragon Size: Large Stats STR 23, Dex 10, Con 20, Wis 20, Int 20, CHA 21

AC: 34 (-1 size, 35 natural armor) Spell resistance: 25 Full Attack:

HD: 22d12+ Con Iniative: +0 Base attack 22 DR: 10/magic Caster lvl 7th

CMD: 35

Fort 17, ref 13, will 18

Breath wep: 4 negative lvls DC 26 (ref 26 for half, for 26 for each level lost)

Frightful presence DC 26

Speed: 80ft, fly 150 (poor)

Spells:

Spell-Like Abilities: 3/day—mirror image, nondetection; 2/day—dimension door; 1/day—shadow walk.

Breath Weapon (Su): A shadow dragon’s breath weapon is a cone of billowing, smoky shadows with an energy drain effect. Creatures within the cone gain the number of negative levels indicated on the Shadow Dragons by Age table; the saving throw to remove the negative level is given on the table as well. A successful Reflex save (against the same DC) reduces the number of negative levels by half (round down).

Shadow Blend (Su): In any condition of illumination other than full daylight, a very young or older shadow dragon can disappear into the shadows, giving it total concealment. Artificial illumination, even a light or continual flame spell, does not negate this ability. A daylight spell, however, does.

Create Shadows (Su): Three times per day, a great wyrm shadow dragon can conjure a mass of leaping shadows with a radius of 100 yards and a duration of 1 hour (this is a creation effect). All normal and magical light sources are negated within this radius. All characters and creatures gain a +4 bonus on their Hide checks within the shadows,andcanhide even if directly ob- served. Shadow drag- ons and other creatures with ties to the Plane of Shadow gain total concealment with- intheshadows,though they can move and at- tack normally. Their attacks gain a +2 bonus and deny their opponents any Dexterity bonus to AC, because they are considered invisible.