Half Drow

+2 to Dexterity; +2 to Charisma or Wisdom: Half-drow are nimble and have strong personalities, with their human blood strengthening them as opposed to pure-blooded Drow.

Medium: Half-drow are Medium creatures and have no bonuses or penalties due to their size.

Normal Speed: Half-drow have a base speed of 30 feet.

Low-Light Vision: Half-drow can see twice as far as humans in conditions of dim light.

Drow Blood: Half-drow count as both drow and humans for any effect related to race.

Drow Immunities: Half-drow get a +2 racial bonus to saves against sleep effects and enchantment spells.

Keen Senses: Half-drow receive a +2 racial bonus on Perception skill checks.

Light Sensitivity: Half-drow are dazzled as long as they remain in an area of bright light.

Spell-Like Abilities: A half-drow can cast Dancing Lights,, Feather Fall, and Levitate each once per day, using her total character level as his caster level.

Languages: Half-drow begin play speaking Common and Undercommon. Half-drow with high Intelligence can choose bonus languages from the following: Abyssal, Aklo, Aquan, Draconic, Drow Sign Language, Elven, Gnome, or Goblin.